ROMdivr

lost n' found videogame town


Ask me anything i guess  
Reblogged from robotkid

Reblogged from vgjunk
vgjunk:

King’s Field II (King’s Field III in Japan), PS1.

vgjunk:

King’s Field II (King’s Field III in Japan), PS1.

I now has me 100 followers. 

I’ve no doubt that at least 80 of them are people who no longer follow tumblr as a whole or have forgotten they’ve added me to their feed, but a number’s a number!

I’ll keep churning viddy game pitchers out. Thanks everyone.

edit: lol someone punked out now i’m back to 99 OH WELL THAT’S WHAT YA GET FOR BRAGGING


gotta go fast

gotta go fast

Reblogged from vgjunk
vgjunk:

King’s Field II (King’s Field III in Japan), PS1.

vgjunk:

King’s Field II (King’s Field III in Japan), PS1.

Reblogged from vgjunk

Reblogged from vazetti
vazetti:

Pong

vazetti:

Pong

(via griphus)




Ian Livingstone’s Deathtrap Dungeon (Playstation/PC - 1998)

There’s a hokey, self-aware charm to this game that’s been pretty well stamped out of modern fantasy games. Upon replaying this, there’s a lot of similarities between it and Dark Souls - creepy ambience, dark places, and imminent death. Seriously, give this a go and tell me it doesn’t feel like a early Dark Souls alpha.


Reblogged from obscurevideogames
obscurevideogames:

picket -
Smurf: Rescue in Gargamel’s Castle (Coleco - Colecovision - 1982)

obscurevideogames:

picket -

Smurf: Rescue in Gargamel’s Castle (Coleco - Colecovision - 1982)

Reblogged from vgjunk
vgjunk:

I mentioned it in this article, and here’s further proof of Sega and Limp Bizkit’s partnership during the Dreamcast era.

Oh lordy

vgjunk:

I mentioned it in this article, and here’s further proof of Sega and Limp Bizkit’s partnership during the Dreamcast era.

Oh lordy

Mug Smashers (Electronic Devices/3D Games)

Very heavily influenced by Capcom’s Final FIght, obviously. Enemies include bomb-throwing gauchos, knife-wielding alcoholics, and Italian sailors. San Francisco is a very dangerous place.